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Daily challenges
Every day, every game, one set of dice shared by every player. Your first finished run is your score of record; come back tomorrow for fresh dice and keep the streak alive.
Farkle
Ten turns of push-your-luck. Bank high, farkle never.
Roll Five
Thirteen boxes, three rolls a turn. Chase the upper bonus.
Pig
Ten turns, one die. Hold your nerve, not too long.
Ship, Captain and Crew
Ten voyages. Muster the crew, then gamble the cargo.
Shut the Box
Five rounds of tiles. Low is good, zero is glory.
How the shared dice work
The day’s dice come from the same seeded generator behind our provably fair rolls: the seed is derived from the game and the date, so every player everywhere draws from the identical stream. Your choices steer which of those dice you meet, which is where the skill lives. The formula is public, and computing tomorrow’s dice ahead of time would only spoil your own puzzle.
Scores and streaks are kept on your device, nothing is uploaded, and the challenge rolls over at your own midnight. Replaying a day is practice and never touches the record.